A new war score system finishes the diplomacy overhaul by establishing the current progress of conflicts with other civilizations.Ī wide range of structures have been modified and added in Rising Tide. AI will establish deals that benefit them with greater transparency, and the near fear and respect system will make these relationships more clear than they have been thus far. Players can now trade for traits that improve their civilization, and the new diplomatic capital system is designed specifically to facilitate this trade. The diplomacy system in Rising Tide has been completely rebuilt, and is more geared towards effective trade. Architect - directly increases combat strength for friendly units, decrease strength of hostile units.Golem - defensive unit that prevents units from firing at range.Geliopod - quick land-based stealth unit.Aquilon - high altitude floating aircraft carrier.Standard units now also have affinity variations that make them more powerful. When different affinity points are earned, they have an amplifying effect, and certain units now require points from multiple affinities. Chungsu - led by Han Jae Moon from the capital city of Jeongsang.Īffinities are now dealt with in a hybrid approach.North Sea Alliance - led by Duncan Hughes from the capital city of Deepcastle.INTEGR - led by Lena Ebner from the capital of Weltgeist. ![]()
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